A new type of encoder allows you to read the text in the current reading mode in the context of a program, rather than relying on the reader to read text into memory, a developer at the Microsoft Research Lab has written.
The new system, called an ATA encoder (pronounced “aah-tah”), reads a read-only stream of text in a format that Microsoft says is more portable than previous encoders.
It’s capable of encoding any Unicode character, from the Latin alphabet to Arabic numerals, but can only decode characters that are in the Unicode standard, which Microsoft defines as all of the characters that were introduced in Unicode in 1998.
ATA is more efficient than encoding from scratch, as well as using a standard encoding library, which can also handle more complex text.
The encoder is designed to be easy to use, and to provide the same level of performance as the existing ATA format, which is based on a combination of hardware and software, according to Microsoft.
The company says it will be open source.
The ATA standard was introduced in 1996 and was described as a successor to the ASCII standard, in which Unicode characters are read and interpreted as standard characters.
ATAs are also based on the same core principles as the Unicode character set, with a few exceptions.
ATAC (the ASCII character set) is the standard for character sets in the world, but the ATA encoding system differs from Unicode in that it does not require a separate Unicode character encoding library.
In addition to being more portable, ATA uses a standard encoder to represent a text stream of characters.
That encoder also encodes the same data in memory as the ATAC format, and supports all of its features in a more compact form, such as Unicode support.
That means that the new ATA decoder can be used for the same purposes as the current ATAC decoder, which provides more precision, readability, and support for the encoding of other Unicode characters.
The Microsoft Research Labs team, led by software engineer Matthew Bostrom, is working on a system called an encoding engine, which would encode text as data in a way that’s easier for users to use.
The ATA engine uses a library of data that encodes all of a character’s meaning, and then provides a way for the user to process it.
The resulting data can then be sent to the user, either in a buffer or as text, which could be viewed by the user.
The team has been working on ATA for about a year, and has a working prototype, according the report.
Microsoft is also working on other ATA formats that can read characters from the standard library, such that it’s possible to read from the Internet and send text messages from the browser, Bostram told The Verge.
Microsoft said the ATAS decoder will be available in late 2017.
The standard currently requires that the ATASC codec, a new codec that allows decoders to encode text in ASCII and other character sets, be available by then.
The existing ATASC encoder can decode data encoded by the existing encoder and use it in other formats.
Microsoft will be publishing an open source software library of its ATASC decoder in early 2017, the company said.
Microsoft also has several other ways in which ATASC can be extended.
Microsoft has been developing ATASC for years, and is looking to add new features to the format.
Bostrum said the team has a number of ideas for extensions.
The most obvious is to make it more efficient, which Bostrams said is possible using a new encoder.
A new encoder can then use more processing power to decode the new data, Boadram said.
Other potential extensions include a way to read multiple characters from a stream of data, he said.
And, of course, there’s also the possibility of making ATASC support a universal format.